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EventSystem.current.IsPointerOverGameObject returns false when clicking ...
Reproduction steps:1. Open attached "case_1297636.zip" project and Scenes/SampleScene scene2. Enter the Play mode3. In the Game view... Read more
Bad performance when using GPU skinning on Mali with OpenGL ES
GPU skinning on Mali devices is much slower than CPU skinning Read more
Editor crashes when changing CustomRenderTexture's material shader if th...
How to reproduce:1. Open the attached project named Case_1300770"2. Select the New Custom Render Texture in the Project Window3. Und... Read more
[IMGUI] 'Toggle Tool Handle Rotation' changes only get reflected when Mo...
When 'Toggle Tool Handle Rotation' is selected and toggled between Local and Global. In the scene view applied changes only get refl... Read more
[GPU PLM] Progressive updates doesn't work on first bake after opening t...
When opening the editor, the first bake (first in sense of first time we click on generate after opening the editor, not specificall... Read more
[XR SDK] [Oculus] Skybox is not rendered on right eye when switching Cle...
Reproduction steps:1. Open the attached project ("1240171Repro.zip")2. Open the "HandsInteractionTrainScene" scene3. Set Stereo Rend... Read more
ScriptedImporters should allow objects of different types to have the sa...
ScriptedImporters should allow objects of different types to have the same name as an identifier. It's understandable that assets of... Read more
Package manager shows displayName error in package Samples dropdown
Package manager samples display missing displayName errors even when the examples have displayNames Repro Steps:1. Open project and ... Read more
[VFX Graph][Mobile] Bitonic sort exceed maximum supported workgroup size
.How to reproduce:1. Open the attached "Project.zip" Project2. Change the build target to "Android"3. Make sure that Graphics API is... Read more
Unity hangs up when adding "Blend Mode" component from "Blend Modes" Ass...
Reproduction steps:1. Open user's attached project "New Unity Projectmthrt.zip"2. Open "SampleScene"3. Click on "Sprite" GameObject ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- " Suspected crash in FXC. " shader compiler errors are thrown in a new project when creating a project in Hub with a very long name but below the maximum character threshold
- Long cloud names stretch the space in Hub when the Project dropdown is opened
- OpenGLES3 Graphics API can be used with the "Linear" Color space on unsupported GPUs resulting the error spam
- [Windows] Recommended and Downloaded Learn tabs are empty and have scrollbar