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Duplicate

Votes

0

Found in

3.16.0-beta.1

Issue ID

UUM-133796

Regression

No

" Suspected crash in FXC. " shader compiler errors are thrown in a new project when creating a project in Hub with a very long name but below the maximum character threshold

Hub

-

Steps to reproduce:

  1. Open Unity Hub
  2. Create a new project with a very long name, but below the maximum character threshold (name used in reproduction:"My projectMy projectMy projectMy projectMy projectMy projectMy projectMy projectMy projectMy projectMy projectMy projectMy projectMy projectMy projectMy projectMy projectMy projectMy projectMy projectMy projectMy projectMy projectMy projectMy pro")
  3. Observe the Console window

Actual results: No errors or warnings thrown

Expected results: Multiple Shader Compiler errors are thrown

Reproducible with versions: 3.16.1

Tested on (OS): MacOS Silicon Tahoe 26.2

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue and found it is a duplicate of an existing bug already logged in our system. To keep things organized and ensure the issue is properly prioritized, we have linked your report to the original case.

    We will now close this report as a duplicate, but the original bug remains open and under review. Your input has been noted and helps us better understand the impact of the issue. If anything changes regarding its severity or impact, please let us know.

    Thank you for helping us improve Unity!

  2. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue and found it is a duplicate of an existing bug already logged in our system. To keep things organized and ensure the issue is properly prioritized, we have linked your report to the original case.

    We will now close this report as a duplicate, but the original bug remains open and under review. Your input has been noted and helps us better understand the impact of the issue. If anything changes regarding its severity or impact, please let us know.

    Thank you for helping us improve Unity!

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