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[LWRP] Render texture is allocating 0.9 Gb of memory when having nothing...
To reproduce:1. Open attached project 'LighweightCameraColorTexture.zip"2. Switch the platform, tick "Development build" and "Autoco... Read more
[Camera] Preview window doesn't maintain its size on assigning render te...
Preview windows shrink on assigning render texture, Steps to Repro:1. Create a new Project2. Project window > right-click > Re... Read more
[Camera] Properties doesn't reset for Render Texture
Reset functionality is not working for Render Texture Steps to Repro:1. Create a new Project2. Project window > right-click > ... Read more
[Presets] Unable to add Render Texture preset to Preset Manager
Steps to Repro:1. Create a new Project2. Project window > right-click > Render Texture3. Select Render Texture > Click on P... Read more
Bug Reporter doesn't launch when trying to open it from the Editor or cr...
How to reproduce:1. Open attached project2. Report a Bug Reproducible with: 2019.1.1f1, 2019.1.4f1, 2019.2.0b4, 2019.3.0a4Not reprod... Read more
[iOS] SystemInfo.systemMemorySize sometimes reports Physical Memory unde...
SystemInfo.systemMemorySize uses sysctl to get Physical Memory size on iOS but sysctl has not been working since iOS 9 due to Privac... Read more
[Lighting][iOS][Metal] Bounced light is inverted using both Enlighten an...
To reproduce:1. Use project attached by QA2. Clean GI Cache and Rebake lighting (Albedo scene)3. Build and run on iOS Expected resul... Read more
[Alembic] Empty GameObjects are created when applying changed properties...
How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1154609.zip" Unity project2. In the Project tab, select the "... Read more
ParticleSystem Trails cause artefacts when using SetParticles in LateUpd...
Steps to reproduce:1. Open a new project and import "bugreport_20190519_particle_trails.unitypackage" package2. Open "Demo" scene3. ... Read more
GameObjects with HideFlags.HideInHierarchy prevent Scene Visibility from...
How to reproduce:1. Open tester-attached script (HiddenObject.cs)2. Open any Unity project and import the script3. Attach the script... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject