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Normal map thumbnails in project view are rendered in the wrong gamma space
Steps to reproduce : - create a new project- import the texture attached- select the texture and notice the thumbnail is lighter tha... Read more
Timeline in-line curve keys no longer have a contextual menu for keys
When editing keys using the in-line curves of Timeline, RMB-click on a key no longer pops a contextual menu for changing interpolati... Read more
UIElements window instance breaks when updating the window
How to reproduce:1. Open the attached project ("DialogBoxResearch.zip")2. In the Dialogs tab, select "NewDialogPrefab"3. Open "Dialo... Read more
[MacOS] SetCursor doesn't work consistently for built
Steps to repro:1. Open original project "CursorBug.zip"2. Build and Run3. Start clicking "Change Scene" constantly Actual result: Mo... Read more
Transitioning from XR device mode "None" to "Cardboard" breaks TrackedPo...
To reproduce:1. Open attached project "BorkedTrackedPose.zip"2. Build for Android device that has cardboard set up3. Observe the bui... Read more
Custom Image Effect for Post Processing Stack fails to load in build
Steps to reproduce:1. Open attached project "CustomRepro.zip"2. Observe Game View3. Build and Run Expected result: Built game should... Read more
Colliders are not merged when using CompositeCollider2D
Steps to reproduce:1. Open a new Unity project2. Make a new gameObject with CompositeCollider2D component3. Give it 2 child objects,... Read more
[Game View] Burger menu button under Game view is overlapping Gizmos dro...
Burger menu button under Game view is overlapping Gizmos dropdown when it is maximized. Steps to Reproduce:1. Create a new project2.... Read more
[HUB] Wrong error message displayed when the project name already exists.
"Path already exists" message displayed if the project name is already used. Steps to repro:1. Open Hub.2. Create project.3. Open Hu... Read more
[HDRP][macOS] Shader error in 'HDRP/Decal': Texture atomics are not supp...
Steps to reproduce:1. Open attached project2. Open 1704_Decals-Settings scene3. Observe that the decal display is broken or nothing ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open