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Scene view camera snapping back or forward when zooming in while holding...
How to reproduce:1. Create a new 3D project2. Go to "GameObject> 3D Object > Cube" in the menu bar3. In the Scene view slowly ... Read more
[Input System] Normalized input returns incorrect value when the Input i...
Description:The user wants to Normalize the controller's Left analog stick X-Axis input values in the range [0 .. 1], 0.50 being the... Read more
[DeviceSimulator] The input is detected when clicking on notch
How to reproduce:1. Open the attached project2. Go to Device Simulator tab3. Select "iPhone X" (or any other device with notch) from... Read more
[Safe Mode] [MacOS] Exiting safe mode opens a blank modal window of Editor
[Safe Mode] Exiting safe mode opens a blank modal window of Editor To reproduce:1. Open Editor.2. Enter Safe Mode.3. Exit Safe mode.... Read more
Updating a project to a new editor version sometime causes immutable ass...
Updating a project to a new editor version sometime causes immutable assets to be altered. Steps to reproduce: 1) Create a new Unity... Read more
Nested Child ScriptableObject asset becomes the Main ScriptableObject as...
How to reproduce:1. Open attached "BetaTest.zip" project2. In the project window, select Data/Gameplay/Character/Abilities/Kick Atta... Read more
[Crash] Unity crashes when no disk space is available with ' dataOffset ...
steps to repro1a. with only 1-2GB of free disk space, open a new 3D template project1b. import a 16kx16k texture2. change texture se... Read more
Texture of a large mesh shows artifacts when zoomed in
How to reproduce:1. Open the user's attached project("Urp Bug.zip")2. Load "Sample Scene"3. Look at the plane in Scene View Expected... Read more
[ECS] ArgumentException is thrown when EntityCommandBuffer.DestroyEntity...
How to reproduce:1. Open the user's attached project("Iteration3-Jobs.zip")2. Enter Play mode3. Wait a couple of seconds4. Press the... Read more
Prefab name is not updated when renaming and reimporting with PSD Import...
How to reproduce:1. Open attached "PresetSavesUnwantedProperties.zip"2. In the Project window, select Asset A and observe its name i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables