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[UI] Tooltips are missing for properties of the Event System
Tooltips are missing for properties of the Event System Steps to Repro: 1. Create a new Project2. Create Hierarchy > right-click ... Read more
[Model Import] ArguementNullException thrown on resetting the Model afte...
ArguementNullException thrown on resetting the Model after making changes in BakeAxisConversion Steps to Repro: 1. Create a new Proj... Read more
[Particles][URP] Default material shows warning in Inspector
The default particle material shows a spurious warning in the material inspector.This is a copy of the Built-in bug: https://fogbugz... Read more
[WebGL][Android] Can't switch device camera on Android WebGL
Reproduction steps:1. Create a new project and Import the attached custom Package "switchCamera.unitypackage"2. In the Project windo... Read more
[WebGL][Android] Rendered camera view on a Quad starts tearing when swit...
Reproduction steps:1. Create a new project and Import the attached custom Package "screenTearing.unitypackage"2. In the Project wind... Read more
Package Manager texts get shortened when using a high DPI monitor/high s...
How to reproduce:1. Create a new project2. Open Package Manager and observe how the text looks (Norepro - not scaled.png, Repro - no... Read more
[2D] Sprite Atlas preview image is cached with reference to Sprite Atlas...
Reproduction steps:1. Open Unity project in "New Unity Project.zip (64.6 KB) "2. Select "New Sprite Atlas" in the Project window3. I... Read more
[WebGL] CachedXMLHttpRequest freezes the Player when there's network lat...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a WebGL build3. Host the WebGL build4. Open the W... Read more
Only the default Shader variant from the ShaderVariantCollection is incl...
How to reproduce:1. Open attached "ShaderBundleBugReport.zip" and SampleScene scene2. In the Toolbar, choose Bug/Bundle to build the... Read more
[Editor][Android] Dynamic Textures made at runtime that use DXT5 compres...
How to reproduce:1. Open the attached "FilterModeTest.zip" project2. Make sure Android Target is selected in Build Settings3. Make s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12