Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.1.0b1
2017.3.0f1
Issue ID
975739
Regression
Yes
Frame Debugger displaying additional information when out of focus
Steps to reproduce:
1. Open a new project
2. Enable Frame Debugger and go through some frames
3. Click out of Unity, make it out of focus
4. Without making Unity in focus, move the cursor in the Game View and wait a few seconds
5. Move the cursor out of the Game View and into Frame Debug window or into Hierarchy
6. Observe that some additional information appears in the Frame Debugger
Once Unity is brought into focus simply by clicking the additional info disappears
Expected result: Nothing changes when mouse cursor is moved in the out of focus Unity window
Actual result: Frame debugger shows additional information when mouse cursor is moved in a specific way
Reproduced with: 2017.1.2p3, 2017.2.0p3, 2017.3.0f1, 2018.1.0a7
Not reproduced with: 5.6.4p2, 2017.1.0a6
Regression in 2017.1.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment