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Fixed in Unity 2018.1



Found in


Issue ID




Dropdown Prefab's Text Element Resets To default On Play Mode




Priority: 3Not yet prioritized for a release


Severity: 3Secondary functionality broken

To reproduce:
1. Open attached Unity project "Dropdown"
2. Open "Scene" scene
3. Go into Play Mode
4. Inspect all three dropdown menus

Expected result: All of the dropdown menus should have "Dogs" as their default value
Actual result: prefab's dropdown has "Option A" as the default value.

Note: Create a new instance of the prefab, set dropdown menu values and GameObject --> Break Prefab Instance. Now go into Play Mode and see that when the prefab connection is broken, the dropdown works just fine.

Reproduced on: 5.6.4p4, 2017.1.2p3, 2017.2.0p4, 2017.3.0f1, 2018.1.0a7

Comments (1)

  1. 67c17c9a7db309a1c19069c0f00f985f?d=mm


    Jun 22, 2018 09:39

    2017.4.5f1 and 2018.1.0f2 - bug is still present

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