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DestroyImmediate doesn't mark scene as dirty
Steps to reproduce: 1. Open attached project2. Open scene "Scenes/TransparencyBugScene"3. In top menu, open "Ninjetc Tools > Pixe... Read more
[MSE] Entering/exiting playmode makes Active Scene a Scene, which is on ...
Reproduction steps:1) Open user's attached project2) Import 2 scenes into hierarchy (SceneA and SceneB)3) Make SceneB appear under S... Read more
[Android] [Crash] Crash on some Samsung Galaxy S3 devices when loading t...
Reproduction steps:1) Open attached project2) Build and run on an Android device--- Only got repro with T-Mobile Samsung Galaxy S3--... Read more
[Cursor] Constantly updated custom cursor disappears after ~3300 frames
Steps to reproduce bug:1. Open attached project and open the 'demo' scene2. Click 'Play' and observe the 'Cursor texture update coun... Read more
IPv6 support [Cache Server/Networking]
IPv6 is currently not supported by the Cache Server or the Editor. Read more
[iOS] Lightmaps are blocky/unfiltered on some of the older iOS devices
Steps to reproduce: 1. Open attached project (lightmap_bug.zip)2. Open scene 'level1-1'3. Go to Window/Lighting and click 'Build' to... Read more
ForceSceneID doesn't change sceneID of inactive NetworkIdentity
Steps to reproduce: 1. Open attached project "772725.zip"2. Open scene "main"3. Build and run project4. In built project, press "S" ... Read more
Invalid AABB errors when opening scene with a Cloth component in it
How to reproduce: 1. Open attached project2. Open scene poziom Testowy/hgfh.unity- Note the errors in the console: Invalid AABB aabb... Read more
Spotlight creates additional RenderPrePass draw calls
Steps to reproduce:1. Download and open attached project "UnityPlayground.zip"2. Open scene "test"3. Play the scene, open Frame Debu... Read more
New project opened via existing project ignores editor start parameters
How to reproduce:1. Start Unity editor with -force-opengl command line argument.2. Create or load a project.3. Select File->New P... Read more
All about bugs
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