Search Issue Tracker
Fixed
Votes
0
Found in
5.3.0f4
Issue ID
752800
Regression
Yes
[iOS] Lightmaps are blocky/unfiltered on some of the older iOS devices
Steps to reproduce:
1. Open attached project (lightmap_bug.zip)
2. Open scene 'level1-1'
3. Go to Window/Lighting and click 'Build' to bake lightmaps
4. Build and run the scene on iOS device
5. Notice the lightmaps seems blocky/unfiltered (see attached screenshots)
Not reproducible with 5.1.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Can't change name, category with the same name already exists" Error is logged when renaming a Category to a name with a trailing space in the VFX Graph Blackboard
- Delete does nothing on an in-use Custom Attribute when re-triggered after cancelling the deletion confirmation prompt in the VFX Graph Blackboard
- No Ellipses are used for the Visual Effect Graph Create Context Menu Option
- Crash on LaunchBugReporter when opening a specific project using DirectX 12
- UI Components that can be cycled through in the Visual Effect Graph and Shader Graph Template Windows have no Focus Highlights
Add comment