Search Issue Tracker
Fixed in 5.4.0
Votes
1
Found in
5.3.4f1
Issue ID
788011
Regression
No
[Cursor] Constantly updated custom cursor disappears after ~3300 frames
Steps to reproduce bug:
1. Open attached project and open the 'demo' scene
2. Click 'Play' and observe the 'Cursor texture update count'
3. Notice that when the count reaches ~3300 the cursor texture disappears
4. Stop and Play again
5. Notice that the cursor is not visible still
Expected: Cursor is visible all the time
Actual: Cursor disappears after ~3300 updates
Reproduced with: 5.4.0b14, 5.3.4p3, 5.2.3p3 (Windows)
Not reproduced with Mac (trunk revision efe86df75ff7)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path
- Highlighter.Highlight does not find elements in an array or list when the array or list is collapsed
- [URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled
- D3D11 swapchain error pop-up appears and the Editor shuts down when Generating Lighting with Probe Volumes present
Add comment