Search Issue Tracker
Fixed in 5.4.0
Votes
1
Found in
5.3.4f1
Issue ID
788011
Regression
No
[Cursor] Constantly updated custom cursor disappears after ~3300 frames
Steps to reproduce bug:
1. Open attached project and open the 'demo' scene
2. Click 'Play' and observe the 'Cursor texture update count'
3. Notice that when the count reaches ~3300 the cursor texture disappears
4. Stop and Play again
5. Notice that the cursor is not visible still
Expected: Cursor is visible all the time
Actual: Cursor disappears after ~3300 updates
Reproduced with: 5.4.0b14, 5.3.4p3, 5.2.3p3 (Windows)
Not reproduced with Mac (trunk revision efe86df75ff7)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment