Search Issue Tracker
[Mesh Renderer] Generate Lightmap UVs warning doesn't disappear on enabl...
Generate Lightmap UVs warning doesn't disappear for Mesh Renderer on enabling Generate Lightmap UVs setting on the 3D model Steps to... Read more
Event.current.mousePosition returns incorrect position after clicking aw...
How to reproduce:1. Open user-submitted project (Bug Report IMGUI)2. From the toolbar select BUG REPORT > Bug Test Window3. Click... Read more
Cannot copy and paste text to Inspector, search bar or other input box o...
How to reproduce:1. Open the attached '1158133_test' project2. Copy one of the 'SampleScene' Game Object's name3. Paste it to the sa... Read more
Application.targetFrameRate is not ignored within the Editor and affects...
How to reproduce:1. Open the attached "case_1158168" project2. Open and Play "SampleScene" Scene3. Select "Main Camera" GameObject4.... Read more
[HDRP] Transparent materials are rendered outside of the Scene View when...
How to reproduce:1. Create a new HDRP template project2. In the Project Window find and click on the HDRenderPipelineAsset3. Set Lit... Read more
[Editor] Color model text is clipping and overlapping with dropdown arro...
The text in color model dropdown is not completely visible when selected and overlapping with dropdown arrow Steps to Reproduce:1. C... Read more
The changes are applied when renaming Animation property in the Animatio...
How to reproduce:1. Open the attached 'EscAnimationTarget.zip' project2. Open 'SampleScene'3. Click on 'Canvas' Game Object and go t... Read more
Sprites are Rendered bigger or smaller compared to what they should be w...
Steps to reproduce:1. Open Users attached project "InvProFromStore.zip"2. Navigate to Assets -> Devdog -> InventoryPro -> D... Read more
Low resolution aspect ratio not working on windows
Steps to reproduce : - create a new project- add a cube and a text to the scene- change the windows text size from 100% to 150%- in ... Read more
Normal map thumbnails in project view are rendered in the wrong gamma space
Steps to reproduce : - create a new project- import the texture attached- select the texture and notice the thumbnail is lighter tha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size