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UIBehaviour.OnRectTransformDimensionsChange() is called before Awake()
Steps to reproduce: 1. Open user's attached project "UnityBugOnRectTransformDimensionsChange.zip" 2. Open "SampleScene" 3. Enter Pla... Read more
2D Object jittering and transforms aren't equal to mouse position when r...
Reproduction steps: 1. Open the attached project "test skin.zip" 2. In the Project window under "Scenes/Levels" open "New Scene 1" 3... Read more
Console log icons are blurry when the display resolution is set to 125%
How to reproduce: 1. Open the attached 'Icons125Scaling.zip' project 2. In the Editor select 'Log' > 'Log' 3. Set the display scalin... Read more
[Recorder] Image Sequence Recorder flips images upside down when Source ...
How to reproduce: 1. Open the attached project "1225811 - 2020.2.zip" 2. Open the "SampleScene" Scene 3. Select "Cube (with Timeline... Read more
[CineMachine] camera produce different result in Edit/Play mode when Tim...
How to reproduce: 1. Open attached project "CinemachineStripped.zip" and scene "SampleScene" 2. In Hierarchy window, select "CM vca... Read more
Profile Analyzer - Using right click "Remove from Included Filters" also...
How to reproduce: 1. Create a new Unity project 2. Import the Profile Analyzer package 3. Using the Unity Profiler record some frame... Read more
Profile Analyzer - List of Threads is not strictly ordered
How to reproduce: 1. Create a new Unity project 2. Import the Profile Analyzer package 3. Using the Unity Profiler record some frame... Read more
[Cloth] Max Distance value doesn't change on dragging in Cloth Constrain...
Checkboxes UI Conflicts with Dragger UI under "Paint" tab in "Cloth Constraints" and doesn't change values Steps to Reproduce: 1. C... Read more
Shaders matrix properties and colors are incorrect when material or shad...
How to reproduce: 1. Open attached project "BatcherTest.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe Game view (the c... Read more
Crash on StackAllocator::WalkAllocations when there's a memory leak in P...
Reproduction steps: 1. Import the attached .unitypackage to a project ("CrashScene.unitypackage") 2. Open Scene "200%" 3. Enter Play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Fatal Error "Callback registration failed. Increase kMaxCallback." when playing multiple random audio sources rapidly
- 2D Light overlap order is not evaluated when shadows are being produced with Render Graph Compatibility Mode Disabled
- Short pause between loops in a WebGL-built project when looping an AudioSource