Search Issue Tracker
Fixed in 0.7.0-preview.1
Votes
0
Found in [Package]
0.6.0 - preview.1
Issue ID
1227525
Regression
No
Profile Analyzer - Using right click "Remove from Included Filters" also removes spaces in between the remaining filters
How to reproduce:
1. Create a new Unity project
2. Import the Profile Analyzer package
3. Using the Unity Profiler record some frames of the Editor
4. Pull the profiling data into the Profile Analyzer
5. Add a few filters(e.g. "Repaint Update Destroy") and set the Name Filter to 'Any'
6. Right-click one of the matching entries and select 'Remove from Include filter'
Expected result: the remaining filters are separated with spaces
Actual result: the spaces between the remaining filters are removed
Reproducible with: 2018.4.19f1, 2019.3.6f1, 2020.1.0b2, 2020.2.0a3
Could not test with: 2017.4.38f1(package unavailable)
Reproducible with package versions: 0.4.0 - preview.5, 0.6.0 - preview.1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
Resolution Note (fix version 0.7.0-preview.1):
Spaces no longer removed when using "Remove from Included Filters"