Search Issue Tracker
By Design
Votes
1
Found in
2017.4
2019.3.3f1
2020.2
Issue ID
1227952
Regression
No
UIBehaviour.OnRectTransformDimensionsChange() is called before Awake()
Steps to reproduce:
1. Open user's attached project "UnityBugOnRectTransformDimensionsChange.zip"
2. Open "SampleScene"
3. Enter Play mode
4. Notice the console that UIBehaviour.OnRectTransformDimensionsChange is called before Awake()
Expected results: Awake() is always called first
Actual results: UIBehaviour.OnRectTransformDimensionsChange is called before Awake()
Reproducible with: 2017.4,38f1, 2020.2.0a3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Docked Search window tab title is cut off when searching for free Assets in separate Asset Store Search window
- Asset list items fail to load content when scrolling through the List view in Asset Store Search
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
Resolution Note (2020.2.X):
OnRectTransformDimensionsChange is called before Awake/OnEnable/Start - current behavior is by design