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0
votes
Fixed

Reference to the script is set to "None" when package is imported

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Feb 26, 2016

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Version/s: 5.3.2p4

Reproduction steps(GIF attached):1. Open attached project.2. Go to "Assets > Import Package > Custom Package".3. Select "updat... Read more

0
votes
Fixed

5.3 displays disabled "Message" and "Is Warning" fields in scene inspector

Inspector Functionality

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Feb 29, 2016

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Version/s: 5.3.3p2

Since 5.3, when selecting a scene file, the inspector displays disabled fields called "Message" and "Is Warning". Not sure what they... Read more

0
votes
Fixed

Unity.exe + UnityHelper.exe is fully consuming 3 CPU cores while on logi...

Editor - Other

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Feb 29, 2016

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Version/s:

Reproduced in 5.3.3p2 Repro steps: 1. Open up editor2. Log out of your Unity account3. Start entering your credentials4. Observe CPU... Read more

0
votes
Fixed

[shaders][glsl-optimizer] Compiling shaders for Metal or GL2/GLES2 is sl...

Shaders

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Feb 29, 2016

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Version/s: 5.3.3p2

Building game with complex shaders (involving loops etc.) for Metal or GLES2.0 targets seems to be spending a lot of time inside use... Read more

3
votes
Fixed

[SyncList] Callback called by SyncList value change still has old value ...

Networking

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Feb 28, 2016

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Version/s: 5.3.3p1

Steps to reproduce: 1. Open attached project2. Open scene "test"3. Run scene and host server4. In console, notice Debug.Log printed ... Read more

1
votes
Fixed

Inherited class from NetworkLobbyManager has extra PlayerPrefab field in...

Networking

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Feb 29, 2016

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Version/s: 5.4.0b8

How we can reproduce it using the example you attached1 Open attached project and scene "sc1"2 Select "GameObject" in Hierarchy and ... Read more

0
votes
Fixed

Changes made to terrain settings don't mark scene as dirty

Terrain

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Feb 28, 2016

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Version/s: 5.3.3p1

Steps to reproduce: 1. Open attached project "774962.zip"2. Open scene "A"3. In hierarchy, select Terrain4. Open Terrain Settings ta... Read more

0
votes
Fixed

5.3 Mac standalone with all default settings ("fullscreen" + "native res...

OSX

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Feb 29, 2016

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Version/s: 5.3.3p2

1. create a project with 5.3.3p22. build mac standalone3. run it. Expected: goes into fullscreen, at native display resolution (that... Read more

0
votes
Won't Fix

[ios][polish] 5.3 Building iOS project and opening in Xcode shows warnin...

iOS

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Feb 29, 2016

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Version/s: 5.3.3p2

1. build iOS project (I tried Infinite Runner Engine project from asset store)2. open in Xcode (I tried 7.2.1)3. get a warning about... Read more

0
votes
Fixed

[WSA] Enabling C# Projects, SyncVar not synchronizing player/client on U...

Windows Store Apps

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Feb 25, 2016

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Version/s: 5.3.1p4

Reproducible on 5.2, 5.3, 5.4. In Build Settings enabling "Unity C# Projects" option, SyncVar is not updated on UWP platform client ... Read more

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