Search Issue Tracker
Fixed in 5.3.5
Votes
0
Found in
5.3.3p1
Issue ID
774962
Regression
Yes
Changes made to terrain settings don't mark scene as dirty
Steps to reproduce:
1. Open attached project "774962.zip"
2. Open scene "A"
3. In hierarchy, select Terrain
4. Open Terrain Settings tab
5. Uncheck Draw field found under "Tree & Detail Objects"
6. Save scene (CTRL + S)
7. Open scene "B"
8. Open scene "A"
9. Notice that change isn't saved
Workaround: before saving, move some object found in scene to make scene dirty OR use Save scene as... and save on itself
Not reproducible: 5.2.4f1
Regression introduced in: 5.3.0a3
Reproduced with: 5.3.3p1, 5.4.0b8
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment