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0
votes
Fixed

Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Sce...

Entities Graphics

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Sep 27, 2024

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Version/s: 6000.0.20f1, 6000.1.0a1

Reproduction steps:1. Open the attached project "CrashRepro"2. Open “SCENE“ scene3. Move around the Scene View the camera or fly aro... Read more

0
votes
Not Reproducible

ArgumentException when creating a Font Asset with "Get Kerning Pairs" ch...

Package: TextMeshPro

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Dec 02, 2019

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Version/s: 2.0.1

How to reproduce:1. Create a new project2. Import the Avalon.tff to the project3. Install TMP package4. Window > TextMeshPro >... Read more

0
votes
Won't Fix

[Render] Camera.Render does not work in the editor, works in builds

Camera

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Jan 06, 2015

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Version/s: 5.0.0b18

Steps to reproduce: 1. Open the attached project 'RenderOnce'2. Open 'test' scene3. Script is attached to the cube which renders dis... Read more

0
votes
Fixed

"Assembly has reference to non-existent assembly 'Unity.Timeline'" error...

Package: Cinemachine

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Oct 06, 2020

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Version/s: 2.6.3

How to reproduce:1. Create an empty project2. Install Cinemachine package3. Observe errors in the Console window Expected result: Ci... Read more

1
votes
Fixed

Crash on D3D12Fence::Wait when disabling and reenabling reflection probes

DirectX12

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Mar 17, 2023

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Version/s: 2022.2.7f1, 2022.3.24f1, 6000.0.0b15

Reproduction steps:1. Open the attached project “CrashRepro“2. Open “Assets/Gioco3d/Scenes/AtticMerge/AtticMerge.unity“ Scene3. Sele... Read more

0
votes
Postponed

[Compiler] Sending enum cast to Method that expects an enum fails to com...

Mono

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Apr 14, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1) open users project - check console Expected: It should either work or give a better error message Error:Unhand... Read more

0
votes
Fixed

[IL2CPP] Building project with System.Data.Linq reference causes build e...

IL2CPP

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Jan 10, 2020

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Version/s: 2018.4, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project (.Net 4.x required)2. Build the project with IL2CPP backend Actual result: The build f... Read more

0
votes
Fixed

Probes lose their lighting data after entering Play mode when Baked and ...

Progressive Lightmapper

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Jun 07, 2022

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Version/s: 2021.3.3f1, 2022.1.3f1

Steps to reproduce: Download the attached project and open SimpleOutdoorsA scene Make sure that both baked and realtime GI are enabl... Read more

0
votes
Fixed

[UnityWebRequest/WWW] Can't get final absolute url from UnityWebRequest ...

Networking

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Sep 20, 2016

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Version/s: 5.4.0p1

Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Run it and press "go"4. In console notice that relative path is ... Read more

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