Search Issue Tracker
Fixed
Fixed in 2022.3.27f1, 6000.0.0f1
Votes
1
Found in
2022.2.7f1
2022.3.24f1
6000.0.0b15
Issue ID
UUM-30530
Regression
No
Crash on D3D12Fence::Wait when disabling and reenabling reflection probes
Reproduction steps:
1. Open the attached project “CrashRepro“
2. Open “Assets/Gioco3d/Scenes/AtticMerge/AtticMerge.unity“ Scene
3. Select “ReflectionProbes“ in the Hierarchy window
4. Deactivate and Activate “ReflectionProbes“ multiple times
Expected result: “ReflectionProbes“ gets deactivated and activated
Actual result: Editor crashes
Reproducible with: 2022.2.0a13, 2022.2.7f1
Couldn’t test with: 2020.3.45f1 - “error CS1061: 'Texture2D' does not contain a definition for 'Reinitialize' and no accessible extension method 'Reinitialize' accepting a first argument of type 'Texture2D' could be found”, 2021.3.19f1, 2023.1.0b6, 2023.2.0a4 - Scene becomes broken (scene is either empty or not loaded properly), 2022.2.0a12 - “error CS1061: 'TextureImportPlatformSettingsData' does not contain a definition for 'platformTextureSettingsProp' and no accessible extension method 'platformTextureSettingsProp' accepting a first argument of type 'TextureImportPlatformSettingsData' could be found“
Reproducible on: Windows 10
First few lines of stack trace:
{noformat}0x00007FF7554550C5 (Unity) D3D12Fence::Wait
0x00007FF75545B96B (Unity) TexturesD3D12::MapUploadSurface
0x00007FF75547E833 (Unity) GfxDeviceD3D12::MapUploadSurface
0x00007FF755CD1641 (Unity) UploadTexture::StageRectangle
0x00007FF755CD368C (Unity) RectangleUploader::UploadRectangle
0x00007FF755CD3841 (Unity) GraphineGfxDevice::UploadTiledRectangles{noformat}
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Masks affect Sprite Renderers outside their range when a Light2D is present with specific Target Sorting Layers selected
- URP Lens Flare is rendered in the wrong position when Render Graph Compatibility Mode is enabled and Render Scaling is not 0
- Editor crashes on DrvPresentBuffers when loading RenderDoc while using OpenGLES 3.0 or OpenGLES 2.0 Graphics API
- [Test Runner] Incorrect name under Window > Panel after project restart
- [iOS] Crash when using fallback fonts created at runtime
ebaender
Aug 21, 2023 09:12
My report of a crash caused by creating a new HDRP sample scene got linked as a duplicate of this, so I would like to add an important aspect of my report here that this can also crash the graphics driver and make your system unresponsive, and is still an issue in the latest 2023.1 release.