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[2D Sprite Shape] Assertion failed exception is thrown on undoing after ...
Assertion failed exception is thrown on undoing after clicking on Create Range button. Steps to repro:1. Create a new project.2. Pro... Read more
[Android] Screen.orientation does not change if rotating device from one...
Repro steps:1. Open attached project2. Build and Run on Android3. Hold the device in either landscape orientation and notice the out... Read more
[Terrain Tools] heightmap import ignores "raw file mode" checkbox if a t...
Repro steps:1. Using the Terrain Toolbox (Terrain Utilities), export two distinct (make sure they look identifiably different) heigh... Read more
[Collab] Moving an empty folder before publishing hides it from the Coll...
How to reproduce:1. In a Collab-enabled Project, add a new folder. Notice that the folder's meta file appears in the Collab Toolbar.... Read more
[iOS] iOS build fails for devices which only support armv7 then the Arch...
How to reproduce:1. Open the attached "New Unity Project (3)" project2. Make sure that Architecture is set to Universal in Player Se... Read more
NullReferenceException error is thrown when updating more than one Avata...
How to reproduce:1. Open the user's attached "AvatarUpdateTest.zip" project2. Expand the "boss_gongshujin001" Asset in the Project w... Read more
Drawing serialized properties with HideInInspector attribute only works ...
How to reproduce:1. Open the user's attached "Rechnik.zip"2. Open the "testscene" Scene3. Select the "Main Camera" GameObject in the... Read more
[Android][SpriteAtlas] totalSpriteSurfaceArea get reserialized when swit...
Repro steps:1. Open attached project2. Switch to standalone build target3. Delete Library/AtlasCache4. Enter and exit play mode5. Ch... Read more
[Android] Editor freezes while building a Scene for Android
Reproduction steps:1. Open the user's supplied project2. Build or Build and Run to an Android device Expected result: Editor build's... Read more
[2D][SpriteShapeProfile] Errors occurs when adding range on Reset-ed Pre...
[2D][SpriteShapeProfile] Errors occurs when adding range on Reset-ed Preset of the SpriteShapeProfileRepro Steps:1. Start a new 2D p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument