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Burst fails to compile when code is wrapped in #if UNITY_SERVER and UNIT...
How to reproduce:1. Open the user's attached project("Burst_UnityServerError.zip")2. Make sure "Server Build" is enabled2. Build And... Read more
Graphical Errors occur and Scene view is corrupted when the projects Gra...
How to reproduce:1. Open attached "TestingOpenGL.zip" and Scenes/SampleScene scene2. Make sure that Graphics API is set to OpenGLES2... Read more
[WebGL] User-Agent header is not unguarded when using UnityWebRequest
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a build for WebGL3. Host the WebGL build4. Open t... Read more
[URP][Adreno][UI] Visual glitches on progress bar
Steps to reproduce:1. Open the attached project or download project from https://github.com/Unity-Technologies/2d-rpg-demo2. Build&a... Read more
Cannot select completely blended clips
1- Create a timeline and an animation track2- Add two clips of the same length3- Place the two clips completely on top of each other... Read more
[UI Toolkit] Pointer events are triggered multiple times when simulating...
How to reproduce:1. Open the attached "1287927 repro" project2. Open the Input Debug window from Window > Analysis > Input Deb... Read more
Default folder when creating new timeline asset is invalid when a packag...
1- Open timeline window2- Select an empty gameobject3- In the project window, select any package folder (or any other folder that is... Read more
Invalid clip position when copy/pasting an Activation clip
1- Create a new timeline2- Add an activation track3- Select only the activation clip4- Copy the clip with the keyboard5- Paste with ... Read more
[Scriptable Build Pipeline] Scene Bundles will become corrupted when cha...
How to reproduce:1. Open the user's attached "SBP-MovedSceneFile" project2. In the Menu Bar, click SBP->Build Scenes3. In the con... Read more
[XR SDK] [Oculus] Occlusion glitches when camera is close to the clippin...
Reproduction steps:1. Open the attached project ("1289059-Repro.zip")2. Open "SampleScene" scene3. Move Headset a bit (CenterEyeAnch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Unable to bind RenderTexture to the VisualElement's StyleBackground property
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