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[TIlemap] Tilemap collider has gaps on scaled tilemaps when composite co...
How to reproduce: 1. Open the user-submitted project 2. Observe both Tilemaps and their colliders Expected result: The tilemap coll... Read more
[Android] Incorrect bit patterns are being printed when using IL2CPP in ...
To reproduce: 1. Open attached project 2. Make sure to build with IL2CPP 3. Build and run to Android device 4. Check logcat for the ... Read more
Unity crashes when instantiating a Prefab with Box Collider 2D and Compo...
How to reproduce: 1. Open the attached project (BoxCollider2DIssue.zip) 2. Enter the play mode Expected result: Prefab is instantia... Read more
It is not possible to create a UIElements Editor Window when using One C...
How to reproduce: 1. Open user-submitted project (Beta2018_3) 2. Set the 'Project' window layout to 'One Column Layout' 3. Select th... Read more
[UI] Performance Regression on 2018.3 and newer versions
Steps to reproduce: 1. Open user attached project 2. Build the player 3. Open profiler and observe the CPU usage increase in 2018.3 ... Read more
AssetReference fails to draw when they are more than 1 level deep in the...
To reproduce: 1. Download attached project "AddressableBug.zip" and open in Unity 2. Open "SampleScene" scene 3. Select "New Test S... Read more
[iOS][Metal] Crash/freeze when changing antialiasing settings during run...
To reproduce: 1. Open attached project "case_1082360-MetalAABugDemo 2.zip" 2. Open "main.unity" scene 3. Make sure that Graphics API... Read more
dragging touch gesture doesn't update the mouse position
-e: see title, the pos is still the same when you get buttonUp --same for editor and standalone (tested and repro on 2018.2 + .3) --... Read more
APIUpdater crashes when script has qualified access to statically import...
basically code like: using static System.Console; public class C { public void M() { Console.WriteLine("Test"); //... Read more
[UIElements] FormatException creating UIElements window on non-english c...
Steps to reproduce: 1. Change locale to German/Italian or other non-english language 2. Select an Editor folder in project browser 3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map