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Multi-material list ordering does not respect DCC material ordering
Steps to reproduce: 1. Download the attached project and open SampleScene2. Select MultiMatCube game object in the Hierarchy panel3.... Read more
[iOS] Unity Splash screen doesn't appear on iPad when run through Xcode
Steps To Reproduce 1. Create a project2. File > Build Settings > iOS3. Build and run through Xcode Expected Result: Build runs... Read more
After light bake, when light is switched from Baked to Realtime - it doe...
Steps to reproduce:1. Open a the scene3. Switch light type to Baked.4. Bake lighting5. Switch the light back to Realtime, move the l... Read more
AvatarMask set in AnimatorLayerMixerPlayable is not properly evaluated i...
Steps to reproduce:1. Open the original project "playableTest.zip"2. Navigate to Project -> Assets and open the "Test" scene3. En... Read more
Build Setting "Wait For Managed Debugger" is not accessible via scriptin...
Reproduction steps:1. Create a new project2. Open project's Build Settings. Observe the "Wait For Managed Debugger" option3. Create ... Read more
Models have lighting artifacts when transparent HDRP Graph Lit is used
How to reproduce:1. Open attached project "Shader Graph Bug.zip" and scene "SampleScene"2. In Game or Scene view, observe the left c... Read more
Timeline Track Clip locks to the Timeline cursor's position when moving ...
How to reproduce:1. Download and open the attached project "1157280.zip"2. Select Directional Light in the Hierarchy3. Disable Snap ... Read more
[XR][OpenVR] Build crashes on connecting HTC Vive controllers when the b...
Build crashes on connecting HTC Vive controllers when the build is running. Steps to repro:1. Create a new project.2. Connect HTC Vi... Read more
Duplicated child nested prefab is not created in the same position
How to reproduce:1. Open the attached 'project-1176628.zip' project2. In the Inspector window select 'Cube' > 'Sphere' and duplic... Read more
[VR] Virtual reality SDK text gets overlapped on expanding in Player Set...
Virtual reality SDK text gets completely overlapped over other setting expanding in Player Settings, also note that expand arrow ali... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open