Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2018.4.X, 2019.2.X, 2019.3.X
Votes
0
Found in
2018.4.0f1
2019.2.0a1
2019.3.0a1
2019.3.0a3
2020.1.0a1
Issue ID
1157320
Regression
Yes
Duplicated child nested prefab is not created in the same position
How to reproduce:
1. Open the attached 'project-1176628.zip' project
2. In the Inspector window select 'Cube' > 'Sphere' and duplicate it (Ctrl+D)
Expected result: an exact duplicate of 'Sphere' is created
Actual result: a modified 'Sphere' object is created
Reproducible with: 2018.4.7f1, 2019.2.2f1, 2019.3.0a12, 2020.0a1
Could not test with: 2017.4.32f1 due to old prefabs system
Notes:
1) Sphere inherits Position offset, Rotation and Scaling from its parent object
2) To reproduce this behavior, the Sphere object has to be a prefab attached to a parent object which is then turned into a prefab
3) Duplicating an already duplicated object will create it in the right position
4) Copying and pasting the object creates it in the right position
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blank, Light-Themed "Create Node" window becomes visible on the next project open
- UI Elements/Layout inconsistencies in the Particle System component
- The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window
- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API
Add comment