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Massive memory use when calling Camera.Render in Editor
Calling Camera.Render repeatedly from C# in the Editor will cause the memory used by the editor to grow massively. This isn't exactl... Read more
[Old AMD Only][GLCore] GUI flickers in game view during play mode
Project Steps:1. Play demo_scene2. Move camera a bit with mouse3. Notice that GUI stats (If you have it opened) and fps image flickers Read more
[AW] while recording a Legacy Animation's rotation incorrectly sets curv...
How to reproduce:1. Create a game object, assign it an "Animation" component (Legacy Animation)2. Open the Animation Window3. Create... Read more
Networking LLAPI: Networking.HostTopology.MessagePoolSizeGrowthFactor is...
The scripting reference describes that the message pool size for Networking will increase by Networking.HostTopology.MessagePoolSize... Read more
Static batching limited in draw call
It seems there is some number behind the hood. That splits statistically batched object to multiple draw calls. Inspector shows that... Read more
[2DCollider][Renderer] Flip X or Y of renderer is ignored by collider
Repro steps:1) Open ColliderFlip project and asd.scene2) Select linux object in the Hierarchy and notice the polygon collider in the... Read more
Error "UriFormatException: Invalid URI: The hostname could not be parsed...
Regression - not reproduces in 5.4.0b7In 5.4.0b8 when you adding NetworkManager - it has "MatchMaker Host URI"-field set to "https:/... Read more
Camera doesn't have preview if Inspector has Debug mode enabled
Steps to reproduce: 1. Create new project2. In hierarchy, select Main Camera and notice that it has preview3. Change Inspecto mode t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
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- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved