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By Design
Votes
0
Found in
5.3.1f1
Issue ID
767805
Regression
No
[2DCollider][Renderer] Flip X or Y of renderer is ignored by collider
Repro steps:
1) Open ColliderFlip project and asd.scene
2) Select linux object in the Hierarchy and notice the polygon collider in the Scene view
3) Flip X or Y in the Inspectors Sprite Renderer
4) Notice that the sprite flips, but collider remains in the same position
5) Delete collider, while the sprite is flipped and create a new one
6) Notice that the collider is still in the original place
Expected result: collider recognizes the sprites flipping and flips together
Reproduced in: 5.4.0b7; 5.3.3p1
No such function in 5.2
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