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[GearVR] Leaving headset in standby mode causes screen to freeze
Steps to reproduce: 1. Create new project and make GearVR build 2. Take headset off 3. wait ~10 seconds and put headset back on 4. ... Read more
Edit mode registers one mouse click, built project registers double click
Game is running fine in the editor, but after building the game, script acts differently than in editor. Steps to reproduce: 1.Open... Read more
Wrong Image placement when re-enabling prefab and its Canvas and Canvas ...
To reproduce: 1. Open project 2. Play 'canvas-bug-test' scene 3. Re-enable 'Root' game object 4. Re-enable Canvas in 'Window1' game ... Read more
[Bug reporter] Clicking Type or Path buttons in "Attached Files" starts ...
Steps to reproduce: 1. Open Bug Reporter 2. In Attached files section click "Type" or "Path" ~20 times Actual: After ~20 clicks, on... Read more
Wrong text color for 'No frame data available' message in Profiler
To reproduce: 1. Open any project 2. Open Profiler 3. Select 'CPU Usage' and clear Profiler console Expected: white colored text ... Read more
Value selection keys get stuck when they are moved to the same time value
Reproduction steps: 1. Create new project. 2. Create new Gameobject. 3. Add Audio source. 4. Create new key on Reverb Zone Mix. 5. M... Read more
Last frame has slightly lower change to appear in Texture Sheet Animation
Reproduction steps: 1. Create new project. 2. Create particle system. 3. Enable texture sheet animation. 4. Set X and Y tile paramet... Read more
[Regression] Unable to find OVRPlugin thrown in logcat even when plugin ...
How to reproduce: 1. Open user attached project 2. Add device's osig 3. Build on device with Oculus support Expected result: App la... Read more
UNET: Calling NetworkManager.StopClient() causes an error from the unuse...
Steps to reproduce: 1. Open the project attached 2. Open the "Main" scene 3. Enter Play mode 4. Observe the console Result - error... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redundant empty space on tooltip for 'Cast Shadows' option for Additional Lights
- "Recursive serialization is not supported" error is shown when starting a project in batch mode when the Library folder is deleted
- The selection outline appears on the first dropdown when another dropdown is selected
- The icon-image path in a UXML file is not updated when a texture is renamed or moved after modifying and saving the UXML file in the UI Builder
- Modifying ints with short ranges via property name in Inspector leads to skipping values