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[Linux] [Vulkan] SRP - SkinnedMeshRenders don't work with Vulkan
How to reproduce: 1. Open user-submitted project (LWRP-skinning-bug-vulkan.zip) with -force-vulkan argument Expected result: You ca... Read more
[Android] Application gets stuck on splash screen when building project ...
To reproduce: 1. Open attached project 2. Switch build target to Android 3. Go to the main menu > MENU_OPTION -> Builds -> Show Buil... Read more
Editor crashes if graphic's API is switched while a particle system is p...
How to reproduce: 1. Open new project 2. Add Particle system to the scene 3. Go to Player Settings 4. Change graphics API to any oth... Read more
[Shortcut Manager] Ctrl+B hotkey does not consistently force a build
How to reproduce: 1. Create a new Unity project 2. Press Ctrl+B Expected result: the "Build and Run" command is executed Actual res... Read more
Editor freezes when a "Referenced script on this Behaviour is missing" w...
Repro steps: 1. Open QA attached project "repro_1081060" 2. Enter Play Mode 3. Double click "The referenced script (Unknown) on this... Read more
An error is thrown when "Referenced script on this Behaviour is missing"...
Repro steps: 1. Open QA attached project "repro_1081061" 2. Enter Play Mode 3. Double click "The referenced script on this Behaviour... Read more
[Vulkan] HD template error spam: "Compute dispatch: missing texture ID <...
-e: follow up from case 1077485 --errors being spammed on Vulkan for Linux and Windows, not being thrown on DX12 or Metal -repro: -... Read more
Vuforia and Google VR Cardboard Problem
Vuforia and Cardboard do work together, but you can't do it through the Virtual Reality SDKs list. Vuforia takes over control of the... Read more
[Collab] Version Control settings not modified when enabling Collab
We are not initializing Version Control in Collab signup. Because of this there are couple issues - (1) if Perforce was enabled bef... Read more
Application.internetReachability does not update value when used in WebG...
How to reproduce: 1. Download and open attached "InternetReach" project 2. Build and run project on WebGL 3. Notice that Internet re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ShaderGraph tabs open in projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map
- Artifact appears when generating a Mipmap on Normal map texture and Android platform is selected