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error DCICE007 is thrown when Job.WithDisposeOnCompletion is used
How to reproduce:1. Open the attached project("ECS.zip")2. Observe the error Expected results: The field for the local captured vari... Read more
[Quick Search] Double sided Global Illumination field is clipped with it...
[Quick Search] Double sided Global Illumination field is clipped with its checkbox. Double-sided Global Illumination field is clippe... Read more
Spamming error: `GLSL: Shader cannot be patched for instancing.` When en...
This was resolved through this PR:https://ono.unity3d.com/unity/unity/pull-request/115385/_/st/scene-render-outline-wire-performance... Read more
[Editor] MissingReferenceException when deleting a selected Particle Sys...
Repro steps:1. Create a new particle system and select it2. Move in the scene view to make it active and press Delete to remove the ... Read more
Lit Shader and derived ShaderGraphs do not receive lighting when using H...
How to reproduce:1. Open attached "Animation-Texture-Baker-master.zip" project and MainScene scene2. Enter the Play mode3. Observe t... Read more
Built player takes multiple seconds to shut down
Reproduction steps:1. Open the attached "case_1295072.zip" project2. Build and Run the SampleScene3. Close the build Expected result... Read more
[2D][Tilemap] NullReferenceException in console when grid component is d...
[2D][Tilemap] NullReferenceException in console when grid component is disabled and palette select tool is used When grid component ... Read more
Time.unscaledTime and Time.fixedUnscaledTime do not update when stepping...
How to reproduce:1. Open the user's attached "Time.unscaledTime Bug" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. ... Read more
[Linux][UI Toolkit] NullReferenceException appear on enabling the "Open ...
Editor thrown NullReferenceException on enabling the "Open files in Editor once created" while creating UI Toolkit window refer to t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor hangs when painting Details containing 2D Mesh on Terrain
- No audio is played when TimelinePlayable has one output
- Scene and Sprite Editor views break when an edge is deleted in an attempt to split geometry
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed