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When using CommandBuffer.DrawRenderer() the shader stencil state leaks a...
Steps to reproduce: 1. Download and open the attached project2. Observe the scene's gameobjects in the Game view Expected result: ob... Read more
Performance - Refresh() takes much longer in 2018.1
Steps to reproduce:1. Open attached project2. Go into play mode-After 5000 iterations of AssetDatabase.Refresh() elapsed time will a... Read more
[PreviewRenderUtility] Unity freezes when calling Render() on a preview ...
How to reproduce:1. Open the attached "RenderFreeze" project2. Go to "Bug Reproduction" (custom menu item) --> and click on "Forc... Read more
Unity editor fails to reload AnimatorControllerLayer from AnimatorContro...
Steps to reproduce:1. Open user attached project2. In the Main scene click on "GetAnim" game object and press "Generate & Save"3... Read more
[chrome64] WebAudio API GainNode.gain.value will be removed
-e: see title, dezippering is going to get removed with version 64--a regression in Chrome, not Unity -repro:--open attached project... Read more
Interpolation of RigidBody2D is not working if simulation is not enabled...
Steps to reproduce:1. Open user attached project2. Open Main scene and enter Play mode3. Notice that the Green one interpolates its ... Read more
[VR] GetStereoProjectionMatrix is incorrectly calculated for Oculus
Steps to reproduce:1. Download and open the attached project2. Set Stereo-Mode to Multi-Pass3. Enter Playmode4. Observe objects(colu... Read more
[TileMap] Deleting 1 Tilemap, while having 2+ Tilemaps, and Undoing, res...
Reproduction steps: 1. Open "tilebugtest.zip" project2. Create a "Tilemap"3. Duplicate the "Tilemap" inside "Grid"4. Take a Sprite f... Read more
Can't create a new Animation clip via Animation window when currently se...
Steps to reproduce: 1. Open attached project "964986.zip"2. Open "Sample" scene3. Select "untitled" game object in the Hierarchy4. O... Read more
Control Track that has an Animation track referenced does not revert sta...
1. Open the user attached project2. Go to Window --> Timeline and open Timeline window (Should be open by default)3. Select "Cont... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- Visual Effect Graph error message does not disappear and lasts forever until the Visual Effect Graph is reopened even when the error causing connection/node is deleted and Visual Effect Graph is saved
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value