Search Issue Tracker
Fixed in 2017.2.0f3
Fixed in 2017.2.X, 2017.3.X
Votes
0
Found in
2017.2.0f3
Issue ID
965091
Regression
No
Control Track that has an Animation track referenced does not revert state of GameObject when disabling Preview mode
1. Open the user attached project
2. Go to Window --> Timeline and open Timeline window (Should be open by default)
3. Select "ControlTrack" GameObject from Hierarchy
4. In Timeline Window, move the white slider on the Control Track, notice that the Cube position changes while doing that
5. Click on "Preview" button to disable "Preview mode"
Expected result: The cube should return to its initial state when disabling preview mode to its Control Track
Actual result: The cube does not revert to its initial state when disabling preview mode to its Control Track (is left in its previewed animation position)
Reproducible with - 2017.3.0b8, 2017.3.0a1, 2017.2.0p1, 2017.1.2p2, 2017.1.0b1
Note: Enabling Preview mode again, reverts the state of GameObject
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Branch or commit" dropdown is empty and does not show options when switching to a Repository that does not contain the previously selected branch name
- Sprite preview in Inspector gets more cropped when Padding is increased
- Unity logging warnings about [SerializeReference] when using localization package
- Model import documentation link is incorrect
- Crash on GetDatabase when SQLite database for the curl file cache fails to open or create
Add comment