Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2017.2.0f3
Issue ID
964986
Regression
No
Can't create a new Animation clip via Animation window when currently selected animation clip is read only
Steps to reproduce:
1. Open attached project "964986.zip"
2. Open "Sample" scene
3. Select "untitled" game object in the Hierarchy
4. Open Animation window
5. Click on Animation Clip selection button
Actual result: "Create New Clip..." option is missing
Reproducible with: 2017.1.2p2, 2017.2.0p1, 2017.3.0b8, 2018.1.0a3
Workaround:
1. Create new Animation Clip via Project View
2. Add created animation clip to Animator via Animator Window
3. In Animation window, select recently added animation clip
4. "Create New Clip..." option is now available
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection problems when unbaked Reflection Probes are present
- Light Explorer columns sorting arrow is too small
- Context menu actions (Collapse All, Expand All, Enable All, Disable All, Remove All, Reset All) do nothing in Volume component
- [Android] Audio volume decreases when returning to the app during screen recording
- Graphical issues are caused by GPU Occlusion Culling when using Amplify Shaders
DefinitelyNotSteffen
Apr 24, 2019 11:44
We have the same problem and we've googled several hours and tried everything we can think of. When selecting the newly created clip, it doesn't connect to the GameObject and can't be modified.
Please fix asap.
MercurialKid
Sep 27, 2018 12:15
This is a major pain and for me the workaround doesn't work. Please fix ASAP.