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0
votes
Fixed

Creating or Destroying a PlayableGraph without using it gives a Warning ...

Director

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Sep 17, 2018

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Version/s: 2018.2.8f1

To reproduce: 1. Download attached project "New Unity Project.zip" and open in Unity 2. Open "SampleScene" scene 3. Put "NewBehavio... Read more

0
votes
Won't Fix

[BuildFolder] Building app using duplicate project picks original projec...

Build Pipeline

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Sep 18, 2018

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Version/s: 2018.3.0b2

How to reproduce: 1. Create a new project 2. Build SampleScene 3. Close project 4. Right click on project folder and Compress it 5.... Read more

0
votes
Fixed

Dashboard link in Performance Reporting directs to old /gameperf/ dashboard

Cloud Diagnostics

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Sep 18, 2018

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Version/s: 2018.3.0a11

WHAT HAPPENED Tried to go to the Performance Reporting dashboard using the link in the Performance Reporting tab of the Services Win... Read more

0
votes
Duplicate

WMR haptics do not function correctly

XR SDK

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Sep 18, 2018

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Version/s:

How to reproduce: - Open the attached project - Set the platform to UWP Expected: Haptics work according to capabilities in editor ... Read more

0
votes
Won't Fix

Editor crashes when declaring a file path with a file name in the script

Scripting

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Aug 05, 2018

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Version/s: 2018.2.1f1

Reproduction steps: 1. Open User's attached project("Unity crash") 2. Open Scene "SampleScene" and enter the Playmode 3. Click "Dele... Read more

1
votes
Fixed

[IL2CPP] Unity Editor fails to build when auto-generating a C# array of ...

IL2CPP

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Sep 14, 2018

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Version/s: 2018.2.5f1

To reproduce: 1. Download attached project "IL2CPPArrayOfPointersBug.zip" and open in Unity 2. Open "SampleScene" scene 3. Press Fi... Read more

0
votes
Fixed

Sprite with SpriteShapeBody Shader gets graphical artifacts when rotatin...

2D

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Sep 11, 2018

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Version/s: 2018.2.7f1

How to reproduce: 1. Open the attached project 2. Open the Sample Scene 3. In the Hierarchy window select Main Camera then press a b... Read more

0
votes
Fixed

Unity crashes when Particle System Ring Buffer is Enabled and if Max Par...

Visual Effects - Legacy

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Sep 11, 2018

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Version/s: 2018.3.0b1

How to reproduce: 1. Open the attached project. 2. Create a new Particle System. 3. Select Particle System in the Hierarchy and in t... Read more

0
votes
By Design

Playables give a different pose to Mecanim

Animation

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Sep 19, 2018

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Version/s: 2018.1.0f2

To reproduce: 1. Open the user's attached project 2. Open the scene "Playables Pose Bug" and play it 3. Observe both animations Exp... Read more

2
votes
Fixed

Setting HideFlags.HideInInspector on a prefab's component shows the comp...

Asset - Database

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Sep 19, 2018

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Version/s: 2018.3.0b1

To reproduce: 1. Open the attached project (hideFlags.zip) 2. Open the Sample Scene 3. Select the Cube game object in the Hierarchy... Read more

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