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When drawing objects in event AfterEverything, objects are drawn before...
Expected: When drawing objects in event AfterEverything, objects are drawn before final post-processingResult: When drawing obejcts ... Read more
[IMGUI] On entering Editor in Play Mode 'Blue Colour highlight' is missi...
On entering Editor in Play Mode 'Blue Colour highlight' is missing for Play mode Button.refer attached screenshot. Steps to reproduc... Read more
[Themes] About Unity Credit text for The Mono Project is clipped
About Unity Credit text for The Mono Project is clipped with Verdana font. The window displays,"Scripting powered by The Mono Proje"... Read more
[UWP] Build crashes when changing focus of input field with text in it
Reproduction steps:1. Open the attached project ("1278859.zip")2. Switch platform to UWP3. Build and Run the project4. Keep switchin... Read more
[Android][IL2CPP]CustomRenderTexture does not render on Android devices ...
Reproduction steps:1. Open the attached user's project "CustomRenderTexture.zip"2. Switch the Platform to Android3. There are two Sc... Read more
IndexOutOfRangeException is thrown in the Console when at leat 129 'Deca...
How to reproduce:1. Create a new project2. Import the HD RP package from the Package Manager3. In the Hierarchy window create a new ... Read more
[Quick Search] Headings merged with each other on decreasing the width o...
Headings merged with each other on decreasing the width of the Global Search window Steps to Repro: 1. Create a new project2. Click ... Read more
[Scene View] Pixels of the GameObject are not getting refreshed which le...
On moving GameObject in the Scene View leads black trails and Pixels of the GameObject are not getting refreshed, Refer attached vid... Read more
[HDRP] Planar Reflection base shape gizmo transforms parent object
Versions tested: 2020.2.0b6 + SRP Master (10.1) Steps to reproduce: 1) Open attached scene or just create a planar reflection compon... Read more
Performance issues when quickly changing values of tens of thousands arr...
How to reproduce:1. Open attached project "Bugs.zip"2. Open "Sample" scene3. Select "Freezer 30K" GameObject4. In the "Freezer" scri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used