Search Issue Tracker
Won't Fix
Votes
0
Found in
2020.2.0b7
2021.1.0a1
Issue ID
1283646
Regression
No
[Quick Search] Headings merged with each other on decreasing the width of the Global Search window
Headings merged with each other on decreasing the width of the Global Search window
Steps to Repro:
1. Create a new project
2. Click on search Icon besides collab icon
3. Decrease the Width by dragging Global Search window
Expected Result:
Decreaing of the width of Global Search widow should be clamped
Actual Result: Decreasing of the width of Global Search window is not clamped
Reproducible on: 2021.1.0a1
Environment: Windows and Mac
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
Resolution Note (2021.1.X):
We do not want add a min size to the window, but at some point things just get clamped and that is fine. What is important is that if you make the window bigger things gets restored normally.