Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2020.2.0b6
2021.1.0a1
Issue ID
1283647
Regression
Yes
[Scene View] Pixels of the GameObject are not getting refreshed which leads black trails on moving GameObject in the Scene view
On moving GameObject in the Scene View leads black trails and Pixels of the GameObject are not getting refreshed, Refer attached video.
Workaround: Resize the Scene View window
Note: Working fine on AMD Radeon Graphics
Steps to repro:
1. Create a new project.
2. Hierarchy > Create > 3D Object > Cube
3. Select Cube and move in the Scene View using Move Tool
Actual Result:
Black trails appear on moving the GameObject in the Scene View
Expected Result:
Black trails should not appear and Pixel get refreshed on moving GameObject in the Scene View
Occurring on:
2021.1.0a1
Working fine on:
2020.2.0b7, 2020.1.7f1
Environment:
Occurring on Windows 10 & macOS 10.15.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A vertical graphical artifact appears on Android Player when clearing Z & Stencil Buffer and running with OpenGLES3 Graphics API
- Player crashes when built with IL2CPP Scripting backend
- TextMeshPro package throws multiple Shader errors when importing TMP Essential Resources
- Package Manager search text field has no validation and leads to Editor freezes
- PlayerLoop.SetPlayerLoop() function is ignored when playing game in Player
Add comment