Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2020.2.0b6
2021.1.0a1
Issue ID
1283647
Regression
Yes
[Scene View] Pixels of the GameObject are not getting refreshed which leads black trails on moving GameObject in the Scene view
On moving GameObject in the Scene View leads black trails and Pixels of the GameObject are not getting refreshed, Refer attached video.
Workaround: Resize the Scene View window
Note: Working fine on AMD Radeon Graphics
Steps to repro:
1. Create a new project.
2. Hierarchy > Create > 3D Object > Cube
3. Select Cube and move in the Scene View using Move Tool
Actual Result:
Black trails appear on moving the GameObject in the Scene View
Expected Result:
Black trails should not appear and Pixel get refreshed on moving GameObject in the Scene View
Occurring on:
2021.1.0a1
Working fine on:
2020.2.0b7, 2020.1.7f1
Environment:
Occurring on Windows 10 & macOS 10.15.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder "Padding" field can be set to a negative value
- Small rectangles appearing in the corner of title text in Editor when System Font and Bitmap are selected in preferences
- The shortcut character is typed into the name field when a [Shift + <any alphanumeric key>] shortcut is used to create the asset from "Asset/Create"
- TextMeshPro ligatures broken when Font Style setting is changed from “Lowercase” to “Uppercase”
- Standalone Windows Build does not include PDB files for native plugins when "Copy PDB files" option is checked in the Windows Build Profiles tab
Add comment