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Shader variants in the ShaderVariantCollection contain keywords from unr...
Reproduction steps:1. Create a URP or HDRP project2. Create a Cube GameObject3. Clear Shader Cache (Edit -> Project Settings... -... Read more
[EditorTools] Editor Tools doesn't work when 'Component Editor Tools pan...
How to reproduce it:1. Open an attached project '1282859.zip'2. Load 'Scene' scene from 'Assets' folder3. Select 'Capsule' GameObjec... Read more
Reflection Probe previews render reflections in solid grey when the Proj...
How to reproduce:1. Open the attached project named "Case_1280459"2. Open the "BeautifulDiorama" Scene3. Select the Reflection Probe... Read more
The array is not revertable to the Prefab's default array when it is reo...
How to reproduce it:1. Open user's attached project2. In the Hierarchy view click on the 'Prefab' Prefab3. In the Inspector view fin... Read more
[URP][2D Lost Crypt project] Compilation issue when both input system ar...
URP][2D Lost Crypt project] Compilation issue when both input system are enabled Repro Steps:1. Open Lost Crypt Project(Asset Store)... Read more
[Scene Management] Argument exception is thrown When double-clicking on ...
Double Clicking on the DontDestroyOnLoad scene while the Editor is in Play mode causes ArgumentNullException to appear in the consol... Read more
Importing FBX files fails with paths longer than 260 characters
Reproduction steps:1) Open the user-supplied project2) Navigate to the industrialmanufacturingdecoration00_000 folder3) Try reimport... Read more
When editing multiple Particle Systems at the same time, the properties ...
Reproduction steps:1. Open user's attached project "ImportBug.zip"2. Open the "SampleScene"3. In the Hierarchy window select multipl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects