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Editing the Graphics Raycast built-in component script from the Canvas c...
How to reproduce:1. Open the attached project2. Open the "Sample Scene" scene3. Go to the Hierarchy window and select Canvas4. Go to... Read more
Sleeping rigidbody does not wake up after collision with another overlap...
How to reproduce:1. Open attached project "PhysicsSleepBug.zip" and scene "Scene"2. Enter Play mode3. Observe the red car Expected r... Read more
[LWRP][iOS] VFX Graph with Noise functions is rendered incorrectly on iO...
To reproduce:1. Open the attached project;2. Open "New Scene";3. Make sure Graphics API is set to Metal;4. Build and run the scene o... Read more
[Rendering] Reset functionality is not working for Occulusion Portal
Reset functionality is not working for Occulusion Portal Steps to Reproduce: 1. Create a new project2. Hierarchy > right-click &g... Read more
[Video] "VideoClip import error" is thrown on importing an mp4 of differ...
"VideoClip import error" is thrown on importing an mp4 of different byte stream. The attached video file is an mp4 which works perfe... Read more
[Game View] Scale resizer value from Game view is overlapping with multi...
Scale resizer value from Game view is overlapping with multiplier icon Steps to repro:1. Create a new project2. Change the scale of ... Read more
AssetDatabase.ImportPackage() throws an error when importing a Unity Pac...
Reproduction steps:1. Open the attached Project inside of "ImportByScriptU201914f1.zip"2. Inside the Unity Editor's toolbar go to Im... Read more
[Project] Adding an illegal character (/?<>\:*|) in the project folder t...
Repro steps:1. Select a file or folder within the Project window2. Rename it and add / in the name3. Observe the console errors. Not... Read more
[macOS][Standalone] Player crashes when trying to initiate a Webcam with...
To reproduce: 1. Download attached “Webcam.zip" project and open in Unity2. Open "Webcam" scene3. Build and Run for Standalone4. If ... Read more
Building Asset Bundles using Scriptable Build Pipeline can crash with Ou...
ContentBuildInterface APIs do not release memory under high memory usage conditions potentially leading to an out of memory crash. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes