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[CullingMask][Deferred] Directional light on Standard shader ignores cul...
To reproduce: 1. Open attached project; 2. Open Scene "Test"; 3. Notice that TestLayerObjects with Opaque and Cutout ignores culling... Read more
Major CPU spike in Release Builld when VR is disabled with SteamVR/OpenVR
Steps to reproduce: 1. Download and open the attached project 2. Build for Standalone 3. Start Task Manager 4. Start the build 5. Pr... Read more
Lightmapped static objects can't be moved in scene view while Play mode ...
To reproduce: 1. Open attached project; 2. Open the scene movelightmapobject; 3. Press play and try to move cube in Scene View. ( Yo... Read more
[Scene View][Realtime GI] Inconsistent Behaviour with Scene Visualizatio...
There are inconsistent behaviours with different scene visualization modes when auto mode is disabled. In UV Charts and Albedo scene... Read more
[VR]Only 1 eye is active is splitting view into 2 cameras
Steps to reproduce: 1. Create a new project 2. Turn on VR in Player settings 3. Create 2 cameras 4. Set one to Left eye 5. Set one t... Read more
Debugging richtext to console with linebreaks causes issues
Steps to reproduce : - import the project attached - play the scene and notice the third line will show "<color=red>..." - clicking... Read more
Texture's alpha quality in 5.5 is significantly lower than 5.3 Unity ver...
Reproduction steps: 1. Open the attached project "Test 5.5.zip" with Unity 5.5; 2. Take a look at the noise; 3. Open the " Alpha On... Read more
UnityWebRequest does not send set cookies on redirect
Steps to reproduce: 1. Open the attached project 2. Open the Assets/test.unity scene 3. Open Wireshark 4. Filter http traffic 5. Pla... Read more
[VR]Only 1 eye is active when splitting view into 2 cameras
1. Download and open the attached project 2. Enter Play mode Expected result: view is rendered as normal Actual result: only 1 eye ... Read more
Object reference lost when creating asset on existing asset path
Reproduction steps: 1. Open the attached project; 2. Select "SelectMe" in the project; 3. Click "1.Create and set sprites" Button in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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