Search Issue Tracker
Won't Fix
Votes
0
Found in
2021.3.44f1
2022.3.48f1
6000.0.21f1
6000.1.0a7
6000.2.0a1
7000.0.0a3
Issue ID
UUM-82892
Regression
No
Particles sub-emmiter does not follow the parent emitter's rotation
Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Scenes/meeeh” Scene
3. Rotate the “GameObject” GameObject in any direction on Z axis
4. Enter the Play Mode
5. Observe the “subemitter” GameObject in the Game View
Expected result: The sub-emitter particles are spawning following the parent’s rotation
Actual result: The sub-emitter particles ignore parent’s rotation
Reproducible with: 2021.3.44f1, 2022.3.48f1, 6000.0.21f1
Reproducible on: Windows 10
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. Any potential fix would affect existing behavior, which would impact other users.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.