Search Issue Tracker
Editor crashes in deep profile mode
Steps to reproduce: 1. Download 878859_repro.zip and open "new" scene 2. Open profiler window and turn on Deep Profile mode 3. Open ... Read more
Mesh distortions during animation if "Optimize Game Objects" is selected
1. Download user attached assets 2. Put them in an empty project 3. Select 'Skill_3_3'.anim and assign 'LingHou_V2_rig' model to it ... Read more
Trying to instantiate a GameObject on a non-main thread crashes instead ...
1. Open the attached "TimerRepro" project (you could also use "2D" project that user had attached) 2. Open "main" scene and enter p... Read more
[VR] During play mode, headset rendering breaks if Scene window is focused
Steps to reproduce: 1. Create a new project 2. Set layout to default 3. Turn on VR in Player settings 4. Enter Playmode 5. Select th... Read more
Resizing parent RectTransform when child RectTransform is selected resul...
Reproduction steps: 1. Open the attached project "ui_bug.zip"; 2. Open the test.unity scene; 3. Select "Panel 2"; 4. While the "Pane... Read more
[VR]Editor crashes when attempting to switch SteamVR games
1. Download and open the attached project 2. Make sure VR is enabled in Player settings 3. Enter Playmode 4. Find the GameObject "Mo... Read more
[Daydream][Android]Performance reduced by ~15 FPS in complex scenes comp...
Steps to reproduce: 1) Download attached project 'TurboButtonDaydreamPerfSample.zip' and open in Unity 2) Make sure Virtual Reality... Read more
Unity freezes when exiting play mode while custom DownloadHandlerScript ...
Steps to reproduce: 1. Open the project attached 2. Enter play mode 3. Exit play mode before the download finishes 4. Exit Unity Ex... Read more
NullReferenceException when using a Scroll View
Steps to reproduce : - create a new Scrol View - enter Playmode and notice the errors NullReferenceException: (null) UnityEditor.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects