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Visual Studio reloads each module when Incremental Compiler is used in t...
Steps to reproduce: 1. Download and open the latest attached project(Hanging.rar) 2. Open any scripts in Visual Studio 3. Change the... Read more
Crash in strlen when trying to Select Dependencies or Export Package usi...
To reproduce: 1. Open users attached project "InfiniteLoop.zip" 2. Select "libbass_fx.a" file and right-click on it 3. Select "Selec... Read more
[Mobile] Crash in GetEventType() at IMGUIUtils.cpp when selecting an inp...
Reproduction steps: 1. Open the attached project. 2. Build and run it on an iOS or an Android device with il2cpp. 3.1. If asked to s... Read more
[SpriteAtlas] Some Sprite Atlas textures to render are not used from it
To reproduce: 1. Open project 2. Build and run development build with Autoconnect Profiler and Script Debugging enabled 3. Take Deta... Read more
Crash on AudioSource::Stop when exiting Play mode
How to reproduce: 1. Open the "audiocrash.zip" project 2. Open the "testEffect.unity" scene 3. Enter Play mode 4. Exit Play mode 5. ... Read more
Unstable rendering on Android using Multithreaded Rendering on Snapdrago...
When using multithreaded rendering on Android devices most run fine and show a clear improvement in stability and performance, but s... Read more
Console throws "Failed to destroy views: #1 Hostview" error when changin...
How to reproduce: 1. Download and open attached "NavMesh_Bug4" project 2. Switch Layout to "Nice" 3. Switch Layout to Default Expec... Read more
Build succeeds even with "BuildFailedException" errors
Reproduction steps: 1. Open "testing-demo.zip" project 2. Build project 3. See Console output ("BuildFailedException: One or more o... Read more
PackedMemorySnapshot is missing information when .NET 4.x Scripting Runt...
How to reproduce: 1. Open user-submitted project (BugReport_PackedMemorySnapshot_NET4_Scripting_Runtime.zip) 2. Click "Mainmenu > Ed... Read more
Unable to enter Play Mode and Console is constantly throwing NullReferen...
How to reproduce: 1. Download and open attached "NavMesh_Bug2" project 2. Change Layout of Editor 3. Observe Console and enter Play ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph