Search Issue Tracker
[GearVR][Android][XR] Oculus plugin is not loaded when using ARM64 as ta...
How to reproduce: 1. Open attached "OculusInitialization" project 2. Build & Run project (all the configuration is already done in... Read more
[WACK] Windows App Certification Kit Binary Analyzer fails when certifyi...
How to reproduce: 1. Create a new Unity project 2. In the Build Settings, Switch Platform to UWP 3. Enable Virtual Reality Support i... Read more
[Android] Using instancing_on keyword in ShaderVariantCollection increas...
To reproduce: 1. Open attached project (the latest one) 2. Top bar > BuildTools > Build to rebuild asset bundle 2. Build android apk... Read more
[Timeline] 'Find Source Asset' option is disabled on Playable Track time...
To reproduce: 1. Open project 2. Open Timeline window 3. Select New Timeline asset in the project window 4. Right click on TestClip,... Read more
Performance regression in asset import times
An asset package from the asset store (https://assetstore.unity.com/packages/3d/characters/animals/low-poly-animated-dinosaurs-11031... Read more
[Vulkan] Dynamic mesh corruption with Native graphics jobs - flickering ...
Steps to reproduce: 1. Open user attached project 2. Build for Windows Standalone 3. Observe the flickering or disappeared cubes Ex... Read more
Reflection Probe's Box Offset is inverted after manually moving probe's ...
Steps to repro: 1. Download attached project: https://drive.google.com/open?id=1JfrNt_hJ3M8FqsfJUkuurdSOB0XWaw0X ; 2. Open 't1' sce... Read more
Visual Studio reloads each module when Incremental Compiler is used in t...
Steps to reproduce: 1. Download and open the latest attached project(Hanging.rar) 2. Open any scripts in Visual Studio 3. Change the... Read more
Crash in strlen when trying to Select Dependencies or Export Package usi...
To reproduce: 1. Open users attached project "InfiniteLoop.zip" 2. Select "libbass_fx.a" file and right-click on it 3. Select "Selec... Read more
[Mobile] Crash in GetEventType() at IMGUIUtils.cpp when selecting an inp...
Reproduction steps: 1. Open the attached project. 2. Build and run it on an iOS or an Android device with il2cpp. 3.1. If asked to s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map