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0
votes
Fixed

[UnityYAMLMerge] YAMLMerge does not work with Araxis Merge

Collab

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Oct 01, 2020

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Version/s: 2018.4, 2019.4.2f1, 2020.2

Reproduction steps:1. Open the attached project ("merge.zip")2. Set Revision Control Diff/Merge to Araxis Merge (Edit->Preference... Read more

0
votes
Fixed

Memory Leak in URP when switching between playmode and back in editor

Package: Scriptable Render Pipeline Universal

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Jul 02, 2020

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Version/s: 7.4.1

How to reproduce:1. Open "case_1260278-BugRepo" project2. Open the Memory Profiler3. Press "Capture Editor"4. Enter Play Mode5. When... Read more

0
votes
Fixed

Env light does contribute to lightmap except in first bake after Unity r...

Package: Scriptable Render Pipeline HD

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Oct 02, 2020

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Version/s: HDRP 10.0.0-preview.27

Repro:1) Open the project in the attached EnvLightTest.zip and load up TestScene.2) Bake light and observe that environment light is... Read more

0
votes
Fixed

[Android] [2DRP] 2D lights are not rendered and "Texture creation failed...

Package: 2D Render Pipeline

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Oct 02, 2020

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Version/s: 8.2.0

Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run project on a device3) Observe black screen (2d li... Read more

0
votes
Postponed

[GPU PLM] Changing scene during a bake causes large memory spikes which ...

Progressive Lightmapper

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Oct 02, 2020

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Version/s: 2020.2, 2020.2.0b2, 2021.1

Repro:1. Sync the repro project at the revision listed above. Open and import the project2. Open the Scene MultiBounce_WIP013. Ensur... Read more

1
votes
Fixed

[HDRP] Frame Debugger shows draw calls when all settings in Frame Settin...

Package: Scriptable Render Pipeline HD

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Sep 28, 2020

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Version/s: 10.0.0-preview.27

How to reproduce:1. Open attached "case_1281049 FrameSettingsIssue" project2. Open Assets/TESTSCENE3. Open Frame Debugger4. Press En... Read more

1
votes
Fixed

Mouse Position on Y-axis on UWP is broken when display scaling is set to...

Universal Windows Platform

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Sep 18, 2020

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Version/s: 2019.4, 2019.4.7f1, 2021.1

How to reproduce:1. Open the attached "repro.zip" project2. Build and run on UWP platform3. Make sure that at least one of your moni... Read more

0
votes
Fixed

Editor crashes on genTangSpace when importing .FBX file

Asset - Importers

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Sep 26, 2020

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Version/s: 2018.4, 2018.4.20f1, 2020.2

Reproduction steps:1. Create a new project2. Import the user's attached "Merged_Clothes2.fbx" file-- Observe the crash Reproducible ... Read more

0
votes
Fixed

Shadows are rendered only for one of the batches when calling DrawMeshIn...

Graphics - LowLevel

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Sep 30, 2020

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Version/s: 2018.3.12f1, 2018.4, 2020.2

Reproduction steps:1. Open the user's attached "Demos-DrawMeshInstancedIndirect.zip" project2. Load "InstanceIndirectShadowsIssue" s... Read more

1
votes
Fixed

Unused prefab data not being cleaned when removing script through override

Scene Management

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Oct 04, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0b5

Reproduction steps:1. Create new project and import Script22. Create an empty Gameobject and add the Script2 component3. Make the Sc... Read more

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