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Fixed in Unity 2018.2

Votes

3

Found in

2017.2.0p1

Issue ID

969827

Regression

No

[Mobile] Error "A script behaviour has a different serialization layout when loading" when Instantiating Tiled Grid Prefab

UI

-

-

Priority: 4Not yet prioritized for a release

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Severity: 3Secondary functionality broken

Steps to reproduce:
1. Download the attached project
2. Switch platform to iOS
3. Add "Scenes/bootstrap" as 0th scene and "Scenes/main" as 1st scene
4. Build and run on an iOS device
5. Observe the console

Result: an error is repeatedly thrown:

A script behaviour (probably UnityEngine.Tilemaps.Tile?) has a different serialization layout when loading. (Read 136 bytes but expected 160 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?

(Filename: Line: 1905)

Reproduced on: 2017.2.0p1, 2017.3.0b9

Comments (1)

  1. 07e3ea44b11fef192d5f712ee986a3bc?d=mm

    CineTek

    Dec 11, 2017 15:39

    In WebGL build it won't even show the tilemap

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