Search Issue Tracker
Performance regression in asset import times
An asset package from the asset store (https://assetstore.unity.com/packages/3d/characters/animals/low-poly-animated-dinosaurs-11031... Read more
[Vulkan] Dynamic mesh corruption with Native graphics jobs - flickering ...
Steps to reproduce: 1. Open user attached project 2. Build for Windows Standalone 3. Observe the flickering or disappeared cubes Ex... Read more
Reflection Probe's Box Offset is inverted after manually moving probe's ...
Steps to repro: 1. Download attached project: https://drive.google.com/open?id=1JfrNt_hJ3M8FqsfJUkuurdSOB0XWaw0X ; 2. Open 't1' sce... Read more
Visual Studio reloads each module when Incremental Compiler is used in t...
Steps to reproduce: 1. Download and open the latest attached project(Hanging.rar) 2. Open any scripts in Visual Studio 3. Change the... Read more
Crash in strlen when trying to Select Dependencies or Export Package usi...
To reproduce: 1. Open users attached project "InfiniteLoop.zip" 2. Select "libbass_fx.a" file and right-click on it 3. Select "Selec... Read more
[Mobile] Crash in GetEventType() at IMGUIUtils.cpp when selecting an inp...
Reproduction steps: 1. Open the attached project. 2. Build and run it on an iOS or an Android device with il2cpp. 3.1. If asked to s... Read more
[SpriteAtlas] Some Sprite Atlas textures to render are not used from it
To reproduce: 1. Open project 2. Build and run development build with Autoconnect Profiler and Script Debugging enabled 3. Take Deta... Read more
Crash on AudioSource::Stop when exiting Play mode
How to reproduce: 1. Open the "audiocrash.zip" project 2. Open the "testEffect.unity" scene 3. Enter Play mode 4. Exit Play mode 5. ... Read more
Unstable rendering on Android using Multithreaded Rendering on Snapdrago...
When using multithreaded rendering on Android devices most run fine and show a clear improvement in stability and performance, but s... Read more
Console throws "Failed to destroy views: #1 Hostview" error when changin...
How to reproduce: 1. Download and open attached "NavMesh_Bug4" project 2. Switch Layout to "Nice" 3. Switch Layout to Default Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Paste" option is available in Shader Graph contextual menu even when the clipboard has unrelated item
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset