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Rect Transform size and anchors inside of prefab instances are zeroed ou...
How to reproduce:1. Open the attached project "AspectRatioFitter.zip" and scene "SampleScene"2. Open the prefab "Inner"3. Disable th... Read more
Editor crashes with YGNodelayoutImpl when Configuring a project with XRT...
To reproduce:1. Create a new project and close it2. Add " "com.xrtk.core": "https://github.com/XRTK/XRTK-Core.git#0.1.11" " to the m... Read more
Irrationally slow Play mode entering for the first time when sprite pack...
How to reproduce:1. Open the attached Test.zip project2. Enter the Play mode Expected: Play mode entering takes a few secondsActual:... Read more
Oculus view has changed between 1.29.1 and 1.36.0
The projection or fov of Oculus has changed between 1.29.1 and 1.36.0 packages. We're seeing this across all 2019.x versions in our ... Read more
[Windows] Help window buttons break after changing the Version Control m...
How to reproduce:1. Create a new project2. Go to "Edit" -> "Project Settings" -> "Editor" and under "Version control" change t... Read more
[UWP] Switching from none XR SDK to Windows Mixed Reality SDK and shutti...
Steps to reproduce:1. Download attached project2. Switch platform to UWP and build project3. Open VS solution and build player4. Mak... Read more
NavMeshAgent gets stuck at holes in NavMesh
How to reproduce:1. Open attached project "agent_stuck_when_interrupting_path.zip" and scene "AgentGetsStuck"2. Enter Play mode3. In... Read more
Hub creates a non deletable folder when downloading specific Tutorial pr...
How to reproduce:1. Open Unity Hub2. Select Learn section3. Download "John Lemon's Haunted Jaunt: 3D Beginner" or “Ruby’s Adventure:... Read more
Additional Shader Channel on a canvas resets when entering playmode.
"Additional Shader Channel" on a canvas resets when entering playmode. Text Mesh Pro is dependant on those additional channels. We d... Read more
[Editor] GameObject visibility state doesn't restore on Undo
GameObject visibility state doesn't restore on Undo after deleting Steps to Repro: 1. Create a new Project2. Hierarchy > right-cl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes