Search Issue Tracker
By Design
Votes
0
Found in [Package]
1.36.0
Issue ID
1158439
Regression
Yes
Oculus view has changed between 1.29.1 and 1.36.0
The projection or fov of Oculus has changed between 1.29.1 and 1.36.0 packages. We're seeing this across all 2019.x versions in our graphics smoke tests.
jenkins test failure
http://xrtest.hq.unity3d.com:8080/job/Tests/job/trunk/job/SmokeTests/job/trunk_GfxSmoke_OculusRift_Linear_SinglePass/21/
diff image attached to this bug in case it gets cleaned up on jenkins.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
This is an expected change by Oculus due to the stencil mesh changing