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Fixed in 2019.3.X

Fixed in 2018.4.X, 2019.1.X, 2019.2.X

Votes

0

Found in

2017.4.0f1

2018.3.5f1

2018.4.0f1

2019.1.0a1

2019.2.0a1

2019.3.0a1

Issue ID

1144525

Regression

No

NavMeshAgent gets stuck at holes in NavMesh

AI Navigation

-

How to reproduce:
1. Open attached project "agent_stuck_when_interrupting_path.zip" and scene "AgentGetsStuck"
2. Enter Play mode
3. In Game/Scene views observe the red agent

Expected result: agent reaches the TargetB object
Actual result: the agent gets stuck on the way and cannot advance

Reproducible with: 2017.4.28f1, 2018.4.1f1, 2019.1.5f1, 2019.2.0b5, 2019.3.0a4

Comments (1)

  1. tEFFx

    Jul 11, 2019 14:08

    I'm having issues that are possible related to this as it seems like they are indeed fixed in 2019.3.
    Any ETA when the fix will arrive in 2018.4 so I can avoid using an alpha version in production?

    Thanks!

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