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Calling Profiler.AddFramesFromFile with a null argument crashes Unity
Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more
[API] Texture2D GetPixel/SetPixel with invalid or boundary values crashes
Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more
Unity crashes when calling various methods on TerrainData with boundary ...
Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more
[API] Crash in Material.SetTexture with a null argument
Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more
[Meshes][API] Out of memory crash when setting Mesh.subMeshCount to stup...
We don't want to add a maximum value for submesh count. If user put a crazy number, then he could get a memory allocation error. Per... Read more
Unity freezes and later crashes when setting uvAnimationTile on legacy P...
Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more
[2D] Slicing sprite into many sub-sprites lacks a progress meter
Slicing a sprite into many (2000+) sub-sprites can take more than several minutes; a progress meter would be very helpful in monitor... Read more
[Regression][PlayMode] 'Callback unregistration failed' error is thrown ...
Steps to repro: 1. Open Unity;2. Create new project and scene;3. Enter Play mode;4. Go to File -> Build Settings;5. Select PC, Ma... Read more
[Terrain] Impossible to sculpt terrain or paint textures or details
Trying to paint or sculpt terrain draws a selection box instead. Repro steps:1. Open Terrain scene from attached project or create a... Read more
ImportFBX Warning about Scale Compensation only showing up on Windows
Reimport file simple.fbx in the attached project on a Mac and Windows platform. On Windows, the following import warning is shown at... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved