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[RenderTexture] Two objects with same 3d texture turn black
For some reason, when two objects share same material with render texture they become black after 1 second delay. This bug only repr... Read more
Assigning a canvas to an OnClick () event on the button changes the refe...
To reproduce:- Enter play mode- Try the "Show / Hide" button on the text panel (this will work as intended hiding/showing the canvas... Read more
“Assertion failed on expression” errors thrown when undoing Nodes creati...
Steps to reproduce:1. Create new Unity project2. Import VFX Graph Package to the project3. Create empty VFX Asset (for example using... Read more
UI Element navigation using the arrow keys sometimes becomes unresponsiv...
Reproduction steps:1. Open the attached "IN-93686" project2. Open the “SampleScene” Scene3. Enter Play mode4. Use the up and down ar... Read more
World Space Canvas can be interacted with through other GameObjects when...
Reproduction steps:1. Open the attached “IN-49462_Clicks Through Colliders.zip“ project2. Open the “Test clicks through walls” scene... Read more
Crash on FontEngine_CUSTOM_GetFaceInfo_Internal when entering Play mode
Reproduction steps: Open the attached project “FontCrash.zip“ Enter Play mode Expected result: Play mode is entered successfullyActu... Read more
GameObject with Character Controller Component fails to detect Colliders...
How to reproduce:1. Open user attached project "UnityBug_PhysicsIgnoringCollisions.zip"2. Enter Play Mode3. Let the game run and obs... Read more
[Profiler] Frames are generated too fast when entering Play mode and obs...
How to reproduce:1. Open attached project "ProfilerAnalyzerFrameSelect.zip"2. Open Profiler window3. Enter Play mode4. Observe Profi... Read more
Numbers of output expressions does not match number of output error is ...
Steps to reproduce: Import the attached package Open Color Subgraph Operator Convert bool node on the right to the Output property S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets